Monday, July 25, 2016

The Protomen

I had planned to do this feature on the 17th, actually, but real life started hitting hard and fast. That weekend, one of my cousins from California visited. The next weekend, I went to see one of my brothers who flew over from his post at the Pentagon. I have also been desperately making vacation preparations. Next week, I'll be flying off to Dublin to go stay with my sister for a week. Since I won't have much internet access over there, I figured I needed to get something out ASAP. So, here I am. Let's get down to business.


This week, I'm featuring The Protomen. Oh boy, where do I even start with these guys. Well, they're a rock group hailing from Nashville, Tennessee and have been active (in some form or another) since 2003. The band currently contains a whopping nine members whose real names are unknown. Their claim to fame? They've crafted a rock opera inspired by the original Mega Man games on the NES. The Protomen have released two parts of the planned trilogy (their eponymous debut, and its follow up "The Father of Death"), and are working on the third. Each album forms a coherent story (The Father of Death is a prequel) with the musical genre shifting as appropriate. The apocalyptic Act I plays out like a lo-fi, punk rock, chip-tune take on Queen. Act II opens as a Western musical but closes as an 80's rock concert (the transition occurring during the instrumental "How the World Fell Under Darkness," and symbolizing the mechanization of society under Dr. Wily's rule).

I'll grant that the band is far from perfect in terms of technical skill. Some of their guitar leads in Act II are uninspired at best. There are moments where the vocals in Act I are uncomfortably off pitch. Act I also contains some audio artifacts (including a particularly jarring one somewhere in the middle of "Due Vendetta") that should have been eliminated somewhere in the process. Additionally, while Act I is intentionally lo-fi, the audible peaking (especially with the drums) can be headache inducing at sufficient volume.

Despite their flaws (which are certainly fewer in their recent output), The Protomen have created a convincing and emotionally compelling dystopian imagining of freaking Mega Man. Why? I have no idea, but I'm glad they did. Even in tracks where their musicianship falls a little short, their vision manages to still shine through. It's the strength of the band's vision and their storytelling that makes their epic such a captivating listen. You don't have to be a fan of Mega Man, driven by nostalgia (like me), to enjoy this. You just have to be interested in hearing a story told through songs. It's a tale of a man whose noble aims end up the undoing of all that he loved. It's the tale of cynicism versus idealism, of hope versus pessimism, of brother versus brother. At the end of the day, it's a tale that asks if humanity, jaded and indifferent, is truly worth saving. Give it a listen, and I think you'll be pleasantly surprised.

Sunday, July 10, 2016

Thunder Down Under (round 2)

Yes, I basically just reused one of my older titles. No, I don't care. I promised an update this weekend, and I have to wake up in about eight hours to go to work. Not ideal writing conditions, but I'll roll with it.

Remember that band Blackwater Fever I featured a while ago? They were the slow, dark blues band hailing from Australia. Well, tonight's band is basically their foil. Introducing The Fumes.


Hailing from Sidney, Australia, The Fumes are a blues rock band with a very special place in my heart. They three albums under their belts at this point, but their debut opus, "Guns of Gold," is what I'd like to talk about today. The Fumes started out with a fairly simple plan of attack: use delta blues as a foundation, play with a punk rock attitude, and turn the fuzz and distortion to eleven. It's a winning formula that keeps Guns of Gold relevant a decade after its initial release. Guns of Gold is quality blues-based hard rock from start to finish, sprinkled with a refreshing amount of variety. You get acoustic numbers like Postman's Inn, the nearly-seven-minutes-long heavy stomp of Tell Your Story Walking, the long-lost ZZ Top crunch of Down River, and the epic closer Johnny the Lion Slayer. The album does get a little long in the tooth, with a total runtime over an hour, and with three of the fourteen songs going for more than six minutes. They definitely could have made more of an impact by trimming some of that fat, but I'm not going to complain too long about too much of a good thing here. Guns of Gold is certainly worth your time, as is the more "mature" follow up, Sundancer. I haven't listened to the third album, Bloodless, yet, but I'm a little hesitant after the stinker single "Dance in Costume," released after their second album. Then again, I didn't see that song on Bloodless, so I think the coast is clear. Think they learned their lesson (the song was really quite bad).

Anyways, so that's The Fumes. Go check them out if you like blues and/or hard rock. There's plenty of both in their catalog. I'll see if I can get another feature out next weekend. Wish me luck!

Guitarman out.

Thursday, July 7, 2016

A Belated Sit-rep

Is it really July already? Considering I've been AWOL from ROTGM for so long now, I feel I should explain my absence. Some time in February, I was let go from my internship at an advertising firm. Long story short, they finally ran out of work to give me and we parted on good terms. That internship was only supposed to last through the middle of August, so I was really just happy I managed to hold onto it for more than twice as long as planned. Granted, this meant going back to job searching, which (combined with finals in May) really clamped down on the time I could use to track down music for ROTGM.

Once I got back from college for the year, I started working at a temp agency in my home town. The temp agency connected me with a factory gig working on prosthetic limbs. Not exactly my cup of tea, I thought, but hey it would pay the bills. Unfortunately, this job goes from seven am three-thirty pm, and is carried out basically in silence. We all wear earplugs on site, so idle conversation isn't particularly easy to pull off. There's a radio playing somewhere, but it's so distant that it's mostly drowned out by ambient noise. As a result, I basically sit at a table all day hoping that A.) I don't set myself on fire (a fairly common occurrence there) and B.) that I don't go insane from lack of music. It's not so much a difficult job as it is an utterly soul-crushing one. Silence for eight hours, interrupted occasionally by the sounds of me freaking out because I set my hand on fire again with the blowtorch (we don't change gloves between rubbing shoulder supports down with alcohol and using a blowtorch to melt scratches on those supports, so our hands are extra flammable). Basically, I've been too bloody drained these days to think of much interesting to say on ROTGM.

Regardless, I wish to make it known that I do have some updates planned for the next few weekends. I have some bands I'd like to feature here, and it's just a matter of having enough time to do those spotlights properly. I'll be back in a few days with more than just a status update.

Guitarman out.